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AI Insights · Timothy · April 2022

Top 5 Physics Puzzle Games Performance in Middle East Q1 2022

Discover the performance trends of the top 5 physics puzzle games on a unified platform in the Middle East during Q1 2022, based on data from Sensor Tower.

Top 5 Physics Puzzle Games Performance in Middle East Q1 2022

During the first quarter of 2022, the top 5 physics puzzle games on a unified platform in the Middle East showed varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each app fared.

Pull the Pin from Popcore GmbH saw a noticeable fluctuation in weekly downloads, starting the quarter with over 82K downloads and gradually declining to around 24.5K by the end of March. Weekly revenue for the game showed minor peaks and troughs, reaching approximately $163 in mid-January but dipping to as low as $33 at the end of February. The app's weekly active users followed a similar trend, starting strong at over 217K but decreasing to around 100K by the end of the quarter.

Draw Bridge - Puzzle Game by Eureka Studio Inc. experienced a significant initial surge in weekly downloads, peaking at around 59K in mid-January before stabilizing to approximately 16.2K by the end of March. The weekly active users also showed an upward trajectory initially, peaking at around 43.7K in mid-January and then stabilizing to about 30.3K by the end of the quarter.

Lion Studios’ Rope Savior 3D displayed a fluctuating pattern in weekly downloads, starting the quarter with over 50K downloads and dropping to around 10.6K by the end of March. Weekly revenue had a peak of $152 in mid-January but saw a significant dip to as low as $1 in late February, recovering slightly to $58 by the end of the quarter. The app's weekly active users showed similar fluctuations, starting at around 49.9K and ending at approximately 22.1K.

Bazooka Boy from SUPERSONIC STUDIOS LTD maintained relatively stable weekly downloads, ranging from approximately 12.5K to 21K throughout the quarter. The weekly revenue remained minimal, peaking at only $20 at the start of the quarter and fluctuating around similar low values. The app's weekly active users demonstrated consistent engagement, increasing from about 47.2K to around 58.9K by the end of March.

Lastly, Angry Birds 2 by Rovio Entertainment Oyj showed a steady increase in weekly downloads, starting at around 14.7K and peaking at approximately 20.6K by the end of March. The game’s weekly revenue also saw significant peaks, reaching up to $13.9K at the end of February. The app's weekly active users followed a strong upward trend, starting at about 185K and rising to around 204K by the end of the quarter.

These insights are based on data from Sensor Tower, which provides more in-depth analytics and trends for mobile applications.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022